Search Results for Category: Consoles

The Next Gen Console Wars: The Ultimate Question Answered


For those that listen to my podcast Passenger Seat Radio, this is old information.  But since I’m getting inundated with the same question pretty much daily, I figure it is time to write an article on the subject.

“Xbox One or PS4?” Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Microsoft, Nintendo, Sony

Ten Tech-Related Things I Hate


Certain things about technology make me mental.  I constantly get asked, “What is your problem with x?” or “Why do you hate y?”  I figured it would save time if I could just link to an article that explain what makes me crazy about tech-related services and concepts.

This is the mind-numbing technology that I would change in a heartbeat if I were In Charge(tm); in no particular order. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Call of Duty: Ghosts (Wii U) Quick Look


A lot of people are on the fence about picking up Ghosts; esp. on the Wii U.  They are cautiously awaiting someone they trust to give them a thumbs up or down before they pull the trigger (pun intended) on this action FPS title.

I managed to put a few hours in last night and figured I’d share what I found.  This review only pertains to the Wii U version and I’ll go out of my way NOT to mention any other platform (see how they like it).

Disclaimer: I only played Squad, Multiplayer and Extinction; I have not played the solo story campaign mode yet.  That is why this is a “Quick Look” and not a full review. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Nintendo

Wii on Wii U Gamepad: What Makes Off-Screen Play the Killer App


The Wii U Game Pad

The Wii U Game Pad

When we first heard about the Wii U’s “game pad” there were those of us who were skeptical about it.  It seemed like a likely “dual screen” implementation for a console – in line with the success of the Nintendo DS product line.  The obvious uses were speculated about at great length.  Heck, I even wrote an article here about how a personal screen would trump motion controls.  I outlined some pretty killer uses for that second screen.

Asymmetric Play finally done right

Rayman Legends: Asymmetric finally done right

Nintendo chose to focus on the concept of “asymmetric game play” with regards to the second screen – pimping out their own products such as NintendoLand and New Super Mario Bros. U.  EA took a stab at asymmetric game play too via their Need for Speed Most Wanted (which is gorgeous and a load of fun if you don’t already have it).  It took a long time for true, successful asymmetric game play to come to fruition with UbiSoft’s Rayman Legends.  I can truly say that we now have a SKU for showing off just what “asymmetric game play” SHOULD be (sad it didn’t come from Nintendo). Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Featured, Nintendo

Why the Wii U could be the greatest console ever made (and how Nintendo is screwing it up)


Many people get the wrong idea about me.  They think I’m a Nintendo fanboy.  After all – I sung high praises for the Nintendo DS, 3DS and Wii; all great market sellers – but not the most accepted gaming systems by the “core gamers” out there.  Fighting with me about why HD graphics don’t make a game and how being able to point at the screen and use motion control is a brilliant combination for controls?  I could almost forgive the mislabeling.

Those that have known me awhile understand that nothing could be further from the truth. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Nintendo

My thoughts on Nintendo’s E3 2013


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Posted by:  Alex J. Lopez

A few thoughts about Nintendo’s E3 performance this year: Read more

Filed under : Consoles, Nintendo

Injustice: Gods Among Us (Wii U) Quick Look


I’ll share my first thoughts on Injustice: Gods Among Us  (on the Wii U, for a change).  This is not intended to be a comprehensive review; but rather a first look based on about five hours of single player, story mode play.

512CuZA3m8L._SY300_First off, the Wii U version is fab.  No issues.   The game did not require an update out of the box.  Load times are on par with games of this nature, and so far I’ve seen no glaring glitches in execution – and NO “screaming lockups” as I like to call it.  You can play the game ENTIRELY off-screen or use the GamePad as a move cheat sheet.   I was concerned the GamePad might not make a good fighting controller, but 5 minutes in, I knew I was golden.  It feels and executes great – the D-Pad working perfect for a high-octane fighter like MK.  Everything was fast, responsive and comfortable. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Lego City Undercover Review


LegoCityUndercover

Welcome to Lego City!

Let me preface this review by saying that Lego games are very hit and miss for me. I have truly enjoyed some of them; like Lego Batman 2 on Wii and Lego Pirates of the Carribean on the 3DS. Others, like the Lego Star Wars series or the Lego Indiana Jones series simply haven’t done it for me. It isn’t that I dislike the IP (what’s not to like?)

After my wonderful experiences with Lego Batman 2’s open world environment, I got really interested in Lego City Undercover (LCU). My son and I (he’s 6) also truly enjoyed playing TOGETHER; which made Lego Batman 2 a perfect game for us and we were hoping that we could recreate some of that magic with LCU – even though my son wasn’t particularly interested in the IP (he loves superheroes) of Chase McCain.

I would be lying if I told you we weren’t disappointed when we heard that the game was a single player experience. But, Wii U gaming has been a bit thin – so we grabbed it on release day anyway. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Nintendo, Slideshow

Freemium Part Deux: DRM in Disguise


In my article, Freemium: It’s Real, It Sucks, It Really Sucks I discussed the latest bait and switch from the gaming industry. The concept of micro-transactions isn’t new; but now instead of it being an afterthought, games are being BUILT around picking your pocket, $.99-$99.99 at a time. Games like Simpsons: Tapped Out show how the model works; take a four hour game, give it away for free – and drag those four hours out to over a year of “click and wait” while offering time-compressing “donuts” at top dollar. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Software, The Cloud

Sony PS4 Conjecture: The Good, The Bad and The Fugly


The details of Sony’s Playstation successor has hit the airwaves and while they are answering a lot of questions – they are neatly tiptoeing around far more.  In this article, we’ll look at what we know and discuss the good, the bad and fugly for each one.  Note: This information is accurate at the time of writing and may not represent future information.  There are no assets due to the timely nature of the content. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Sony