Articles Tagged with: wii u

Wii U: Launch Day Impressions


mgwii

As someone fortunate enough to be enjoying my Wii U on launch day, I feel it is my responsibility to tender my experience here for my fellow Review Lagooners since I know a lot of people are taking a “wait and see” approach to Nintendo’s new console.

Therefore, I’ll take a very quick look at the entire system and give you some initial feedback – hopefully enough that will help the “swing gamers” to decide whether they want to track one down before the holidays hit (believe me, these things will be NOWHERE to be found in a couple of days) or wait until the crazy shopping season is over. Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Gadgets, Nintendo

Review Lagoon’s E3 2012 Nintendo Predictions


By:  Alex J. Lopez,  alexjlopezmw@twitter, alexjlopezwmr@googleplus

It’s hard to dispute that E3’s 2012 show pretty much belongs to Nintendo.  Riding high on the sudden interest in 3DS adoption (driven mainly by a big price cut and some key game releases), Nintendo averted going into E3 this year with the task of introducing a new system in the shadow of a recently failed one.  Gamers have at least gone from indifferent about the brand to lukewarm or better, which is a start.  Nintendo made some big promises at last year’s expo about better addressing the core audience and partnering with third party game makers to fix some of the shortcomings of the Wii generation, and E3 2012 will be their first opportunity to provide tangible proof of those changes.  Showing how they’ll deliver on those promises will drive gamer and  games media reception of this year’s show, though we’ve all learned that won’t necessarily dictate success one way or another.  Nintendo could very well decide to stick with their quest to provide game experiences everyone can enjoy without catering to the needs of any niche group.  For those who actively follow the games industry, most of us will likely feel that’s a mistake–primarily because it means less emphasis on our own niche group.  But Nintendo has always found a way to find success where none of us suspected or even guessed it could be had, and surprises are what makes Nintendo, well…Nintendo. Read more

Filed under : Consoles, Featured, Nintendo, Slideshow

10 more Great Wii Games You Never Played


As a follow-up to Shane’s great article “The Ten Greatest Wii Games You Never Played” here, I thought I’d add my own list of ten fantastic Wii games that somehow didn’t light up the sales charts.

As with Shane’s article, my hope is that this list will help you discover some of the more obscure, but excellent games available for the platform that are worthy of your attention. The games are listed in no particular order.
Read more

Filed under : Consoles, Nintendo

Console Innovation: Personal Screen Trumps Motion


The genie is out of the bottle … along with bringing the Nintendo console up to (and possibly exceeding) current generation gaming specs with HD 1080p graphics and a robust online service (eluded by Big Reggie himself) – we have another new disrupter;  the personal screen on the Wii U controller.

When I first heard the rumors about a 6″ screen being on the console controller, I had horrible flashbacks to VMU days and promises of Sony PSPs being used as rear-view mirrors.

After coming down from the my E3 high, I have decided that the personal screen is the greatest addon for a game console possible – completely trumping Nintendo’s previous disruption of motion controls.  But why? Read more

About Shane Monroe

Shane R. Monroe has been doing technical and social commentary writing for over 20 years. Google+

Filed under : Consoles, Nintendo